TerraCraft
Textures, vegetation and terrain in one studio

Build Unity landscapes from a sentence

Seamless PBR materials, procedural trees and grass, and 16-bit terrain heightmaps — previewed in 3D and exported straight into your project.

Everything your scene needs

Full PBR texture sets

Albedo, normal, height, AO and smoothness from a prompt or a photo, seamless and ready to tile.

Trees and forests

Broadleaf, conifer, birch and stylised trees with LODs, scanned-style bark and leaves, and full forest plots.

Grass and ferns

Six ground-cover species with photorealistic blade and frond materials.

Terrain heightmaps

Describe a landscape and get a 16-bit RAW heightmap plus a Unity import script.

Unity-ready export

Channel-packed mask maps for URP and HDRP, GLB and FBX meshes, one-click bundles.

Works with AI assistants

Connect Claude, ChatGPT or Codex and let them design trees, forests and textures for you.

How it works

  1. 1

    Describe it

    Type what you need — a mossy cliff, a birch grove, a volcanic island.

  2. 2

    Fine-tune

    Preview in 3D and adjust sliders until it looks right.

  3. 3

    Export to Unity

    Download a bundle and drop it straight into your project.

Let your AI assistant do the work

Connect Claude, ChatGPT or Codex to your account. Ask for "a birch forest with ferns" and it appears in your Saved list, ready to preview and export.

See setup guide
codex mcp add terracraft \
  --url https://textureforge.app/mcp
codex mcp login terracraft

Frequently asked questions